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Matt Young
Matt Young
20 | 3D Artist / UE4 & Source Level Design
Madison, WI, United States of America

Summary

I'm a 20 year old 3D Artist, specializing in hard surface geometry. My 3D work started out in the Source Engine in middle school, creating various levels in Source SDK. In 2011, I joined PixelTail Games to work on Garry's Mod Tower, and in 2014 I started hard surface modeling in 3DS Max. In 2015, I moved to Unreal Engine 4 to design levels and create models for Tower Unite.

Skills

Hard Surface ModelingLevel DesignGraphic Design3DS MaxPhotographyVideography

Software proficiency

3ds Max
3ds Max
Substance Painter
Substance Painter
Unreal 4
Unreal 4
Source SDK
Source SDK
Photoshop
Photoshop
Illustrator
Illustrator
Hammer
Hammer
Mudbox
Mudbox
SpeedTree
SpeedTree
Adobe Lightroom
Adobe Lightroom

Experience

  • 3D Artist / Environment Artist at Crowbar Collective
    United States of America
    March 2017 - Present

    I'm currently employed at Crowbar Collective creating art assets for the Xen chapters of Black Mesa.

  • 3D Artist / Level Designer at PixelTail Games
    United States of America
    August 2011 - Present

    I create art and levels for Tower Unite, an online social party game.