Black Mesa — Xen Art

2017-2018
My contributions to Xen included working closely with designers to model and create materials for level design elements (following provided concept art), initial sculpting of displacements from level design blockouts, and also created multiple sets of rocks used across the chapter.

Contributed to displacement sculpting, created layered rock assets, contributed to painting blends

Contributed to displacement sculpting, created layered rock assets, contributed to painting blends

Contributed to displacement sculpting, created layered rock assets, contributed to painting blends

Contributed to displacement sculpting, created layered rock assets, contributed to painting blends

Responsible for creation of Xen Crystal Holder model and materials

Responsible for creation of Xen Crystal Holder model and materials

Xen Crystal Holder concept provided by Adam Engels

Xen Crystal Holder concept provided by Adam Engels